网易招聘:3D Character Lead-艺术设计中心300-美术-游戏美术类-美国学历不限经验不限

2022/07/05 job 共 2480 字,约 8 分钟

点击应聘 投递简历就有面试机会 -> 3D Character Lead-艺术设计中心300

  • **学历要求: **学历不限
  • **工作年限: **经验不限
  • **所属部门: **艺术设计中心-CC美术部-APEX
  • **工作城市: **美国
  • **发布日期: **2022-07-05

职位描述

As a Principal Character Artist, you will be able to participate in the full game development process, creating high quality 3D game characters of all genres and styles, and be an integral driving force in the NetEase Art Center. If you have the opportunity to join NetEase, you can be involved in joint development projects with great game studios all over the world and be able to utilize your talents and abilities to the fullest.

Job responsibilities:

-Work closely with global studios and NetEase’s internal team, complete various character development and production related work independently, and improve product quality

-Cooperate with art directors, animators, concept artists, VFX artists and game designer to deliver well according to production schedules approved by management

-Ability to create quality character models from original drawings in both realistic and hand-drawn styles for Mobile to AAA IP’s

-Support the concept team to effectively validate pre-design work

-Proactively seek feedback and mentor your fellow character art focused development team members to help enhance the team’s skills and overall quality of studio Products

-Research, develop and recommend construction and pipeline best practices in the creation of high quality characters, creatures and weapons

-Effectively improve the quality of character representation in the engine within the technical constraints of the game engine

-Assist the Leader in directing and advancing the team in line with the art style required for the project

-Maintain long-term relationships with team members from other global studios

-Work with Technical Art and Engineering Teams in the identification of technology requirement needed to meet product goals.

职位要求

-Being a senior/principal character artist with at least 3 AAA games in full-cycle development

-Able to drive upstream and downstream development efficiency and quality with an overall development awareness

-Proficient in creating high quality character models using mainstream software such as 3DsMAX, Zbrush, Maya, Substance Painter, Photoshop, Marvelous designer etc.

-Very deep understanding and knowledge of human form, anatomy and musculature

-Familiarity with skinning, weighting and other related technical processes is required in animation

-Adept at sculpting high precision character models using Zbrush

-Ability to texture in SP and Photoshop

-Experience in production based on major engines and the ability to tune character production processes for teams or projects

-Professional organisation skills, self-motivated and a strong desire to take ownership

-Some sketching ability to quickly communicate visual ideas to internal teams and partners

点击应聘 投递简历就有面试机会 -> 3D Character Lead-艺术设计中心300

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